Academic training: Master’s student in Interaction Design | Faculdade de Arquitetura of Universidade de Lisboa
Filipa's master’s final project aims to develop and analyze a serious game that teaches concepts related with emotion, particularly the Three Levels of Processing, since these are a poorly tangible thematic in the traditional classroom environment.
Researcher in the Center of Architecture, Urban Planning and Design (CIAUD), Ergonomics Laboratory and User Experience (ergoUX Lab).
Her investigation seeks to understand how new educational and entertainment experiences can be created, so they can be implemented in a classroom environment. Therefore, the students could, in an easier way, be involved in an virtual environment, where they could apply and test those concepts in real context.